Source code for rpgmaker_mv_decoder.messagetypes

"""`messagetypes.py` Types of messages for the UI"""
from enum import Enum, auto
from tkinter import messagebox
from typing import TypeVar

_T = TypeVar("_T", bound="MessageType")


[docs]class MessageType(Enum): """`MessageType` Is a message debug, informational, warning or error""" DEBUG = auto() INFO = auto() WARNING = auto() ERROR = auto()
[docs] def get_message_header(self: _T) -> str: """`get_message_header` Header for this message type Returns: - `str`: Header to prepend to the message """ if self == MessageType.ERROR: return "Error: " if self == MessageType.WARNING: return "Warning: " if self == MessageType.INFO: return "" return "Debug: "
[docs] def get_icon(self: _T) -> str: """`get_icon` Returns the TK icon for this message type Returns: - `str`: The TK icon for this message type """ if self == MessageType.ERROR: return messagebox.ERROR if self == MessageType.WARNING: return messagebox.WARNING if self == MessageType.INFO: return messagebox.INFO return messagebox.QUESTION